Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
28418
?
44137
?
31041
?
22219
?
29457
?
39319
?
37413
?
26612
?
30899
?
13679
Total damage to objectives
27099
28394
16217
5907
7796
23711
38422
16393
10680
7178
Total damage to buildings
11449
0
8109
5907
2439
3623
1412
5891
3165
849
Total damage shielded
0
0
0
0
0
0
0
0
0
5676
Total heals on teammates
0
0
0
0
0
0
0
0
0
271

Abilities usage

in numbers

Dancing Grenade (Q)

92xpressed

Deadly Flourish (W)

46xpressed

Captive Audience (E)

45xpressed

Curtain Call (R)

44xpressed

?

Jhin

Failed to fetch data. Please try again.

Skill path

Most popular ability leveling order
?
P
Whisper
?
Q
Dancing Grenade
1
4
5
7
9
?
W
Deadly Flourish
2
8
10
12
13
?
E
Captive Audience
3
14
15
17
18
?
R
Curtain Call
6
11
16

Summoner spell

Most popular spells
?
?
50.6% WR(45319 Matches)
?
?
49.5% WR(4133 Matches)
Error fetching data

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?
Jhin
?
Kog'Maw
3.11KDA1.78
0.62%Kill Participation0.39%
22Vision Score29
39,319Damage Dealt22,219
39Max CS Advantage0
61CS in First 10 Minutes47

Minions have varying gold values depending on their type, and the CS gap results in an approximate 269 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
2Max Level Lead1
Blue74,745G
Difference+3,776G
Red70,969G
?
15,781G
?
18,399G
?
17,755G
?
13,544G
?
9,266G
1,771G
4,605G
3,669G
910G
1,817G
17,552G
?
13,794G
?
14,086G
?
14,454G
?
11,083G
?